Site Guide Jan 19, 2015 21:48:29 GMT -5
Post by >Flighty< on Jan 19, 2015 21:48:29 GMT -5
» GUIDELINES «
The Following is meant to serve as a sort of "how to" guide, not as rules to bind you!
» SITE PROTOCOL✧ DW is a beginner to advanced level text-based RPG. Everyone is welcome!
✧ We are technically a PG-13 site, but we recommend that our members be at least 16 years old due to our use of profanity and mildly graphic content.
✧ This site is very low key, low activity. Most members are dedicated to other sites and use the DW as a place to re-inspire themselves or find muse. It is meant to be a place of freedom and wild fantasies. It may look dead, but it is far from it!
✧ Please be respectful to everyone, no exceptions.
» ACCOUNTS✧ Please keep all of your characters on the same account. That means one account per member! Not per character!
✧ Only use images you have permission to use. Stock images from deviantART or Creative Commons licensed images from Flickr are allowed, but random pictures from Photobucket, Google searches, or the like will be deleted from the site without warning.
» POSTING✧ Our REQUESTED minimum word count is 300 words.
✧ God-modding, powerplaying, and meta gaming are not allowed. However, most members agree to a certain amount of this in threads so if it occurs without permission, Staff must be alerted by one of the members involved in the situation before we can step in.
✧ Bringing any OOC anger you have toward someone into an IC post is grounds for permanent banning. Your characters and their actions should be separate from whatever beef you have with someone.
✧ We allow liquid time, but you are not required to use it if you don't want to.
» CHARACTERS✧ You can have as many characters as you want.
✧ Character applications do not need to be accepted before you post. Staff will alert you if we have questions about your character or require more information.
✧ Character creation is nearly unlimited.
✧ ALL creatures are allowed in the Dimension Warp. If you can think it up, you can play it here. Be it; demigods, aliens, wolves, dolphins, unicorns, shape-shifters, minotaurs, centaurs, fairies or bugs, everything goes. There is even a place for fandom and AU characters!
✧ Characters can have pets or companion-type animals or beasts of ANY kind and any intelligence level, but I expect explanations/descriptions of these pets in your characters joining board post AND in your storybooks.
✧ When creating a custom Race/Species, as in something totally original, you must provide a 300+ word description of that Race/Species. Your description must include as much information as possible on abilities, origins, appearance, biological differences to humans or whatever race/species they most resemble, and lifespan, etc. If I have questions once a race is completed I will ask and you can add the answers to the description.
✧ If creating a character with an obscure Race/Species such as Redcaps- en.wikipedia.org/wiki/Redcap , provide a link to a wiki article or some other website that explains what these creatures are. If your interpretation of these creatures is different form the article please explain the differences.
✧ All body, eye, hair, and marking colors are allowed on any creature. Meaning you can make a pink Na'vi if you darn well please!
✧ All powers, supernatural gifts/abilities, etc are allowed but power-playing is NEVER acceptable and staff may request drawbacks or weaknesses for powers if you have difficulty controlling yourself! A certain degree of trust will be shown, however.
✧ Humans with powers/supernatural abilities must come with an explanation as to how or why they have the powers. Examples might include; magic, curse, scientific experimentation, a wish granted, evolution, etc.
✧ You must write a 200 or more word description of what your character looks like including; eye color, pelt color, hair color, flesh color, markings, deformities, conformation, height, gender, etc. No less than 200 words. If your character has multiple forms I expect descriptions for all forms.
✧ Although all "universes, realms, times and worlds" exist within the site and in many concepts of multiple universes each person may have many "copies" of themselves that are each slightly different; such things will not be allowed here. That means that if one member creates the god Anubis and said character is joined as a "God" and not a "Unicorn" simply with the name Anubis, then no other member may create that same God with any of his other names. The same thing goes for the bulldog named Harry from universe one. Once Harry is created here no other member can join with a bulldog named Harold from universe seven who only has one to a few minor differences from Harry. I hope that makes sense, ask a staff member to elaborate if you're not sure.
✧ Face claims can only be used ONCE, however one role-player may use Ron Perlman and another may use Ron Perlman as Hellboy while still another may use Ron Perlman as Vincent/The Beast. That does not mean that one role-player can use Karl Urban as Vaako and another may use him as Bones, those two characters are not in enough make-up to make them different.
✧ There is a character application form provided, due to the complicated and vast array of characters it is required that you use this form. I apologize for any inconvenience.
✧ All characters must have a Character Log post. Each member creates their own Log thread where all of their characters' updateable info is. Everything that is on the creation form is what you should have in your Log.
» HEARTS✧ Characters can be Lawful Good, Neutral Good, Chaotic Good, Lawful Neutral, Neutral, Chaotic Neutral, Lawful Evil, Neutral Evil or Chaotic Evil, but please give us a descriptive personality. Hearts are not black and white; good or evil, there are lots and lots of shades of grey.✧ A LAWFUL GOOD character typically acts with compassion, and always with honor and a sense of duty. A Lawful Good nation would consist of a well-organized government that works for the benefit of its citizens. Lawful Good characters include righteous knights, paladins, and most dwarves. Lawful Good creatures include the noble golden dragons. Lawful Good characters, especially paladins,may sometimes find themselves faced with the dilemma of whether to obey law or good when the two conflict: for example, in upholding a sworn oath when it would lead innocents to come to harm; or where legal injunctions conflict, such as between their religious law and the law of the local ruler.
✧ A NEUTRAL GOOD character is guided by his conscience and typically acts altruistically, without regard for or against Lawful precepts such as rules or tradition. A Neutral Good character has no problems with co-operating with lawful officials, but does not feel beholden to them. In the event that doing the right thing requires the bending or breaking of rules, they do not suffer the same inner conflict that a Lawful Good character would.
✧ A CHAOTIC GOOD character favors change for a greater good, disdains bureaucratic organizations that get in the way of social improvement, and places a high value on personal freedom, not only for oneself, but for others as well. Chaotic Good characters always intend to do the right thing, but their methods are generally disorganized and often out of sync with the rest of society. They may create conflict in a team if they feel they are being pushed around, and often view extensive organization and planning as pointless, preferring to improvise.
✧ A LAWFUL NEUTRAL character typically believes strongly in Lawful concepts such as honor, order, rules, and tradition, and often follows a personal code. A Lawful Neutral society would typically enforce strict laws to maintain social order, and place a high value on traditions and historical precedent. Examples of Lawful Neutral characters might include a soldier who always follows orders, a judge or enforcer that adheres mercilessly to the word of the law, and a disciplined monk. Characters of this alignment are neutral with regard to good and evil. This does not mean that Lawful Neutral characters are amoral or immoral, or do not have a moral compass, but simply that their moral considerations come a distant second to what their code, tradition, or law dictates. They typically have a strong ethical code, but it is primarily guided by their system of belief, not by a commitment to good or evil.
✧ A NEUTRAL character (a.k.a. True Neutral or Neutral Neutral) is Neutral on both axes, and tends not to feel strongly towards any alignment. A farmer whose primary overriding concern is to feed his family is of this alignment. Most animals, lacking the capacity for moral judgment, are of this alignment, since they are guided by instinct rather than conscious decision. Many roguish characters who play all sides to suit themselves are also of this alignment (such as a weapons merchant with no qualms selling his wares for profit to both sides in a war). Some Neutral characters, rather than feeling undecided, are committed to a balance between the alignments. They may see good, evil, law, and chaos as simply prejudices and dangerous extremes.
✧ A CHAOTIC NEUTRAL character is an individualist who follows his or her own heart, and generally shirks rules and traditions.Although Chaotic Neutral characters promote the ideals of freedom, it is their own freedom that comes first; good and evil come second to their need to be free. Chaotic Neutrals are free-spirited and do not enjoy the unnecessary suffering of others. A Chaotic Neutral character does not have to be an aimless wanderer; it may have a specific goal in mind, but its methods of achieving that goal are often disorganized, unorthodox, or entirely unpredictable. If a Chaotic Neutral joins a team, it is because that team's goals happen to coincide with its own at the moment, but it invariably resents taking orders and can be very selfish in its pursuit of personal goals.
A subset of Chaotic Neutral is: "strongly Chaotic Neutral", describing a character who behaves chaotically to the point of appearing insane. Characters of this type may regularly change their appearance and attitudes for the sake of change, and intentionally disrupt organizations for the sole reason of disrupting a lawful institution.
✧ A LAWFUL EVIL character sees a well-ordered system as being easier to exploit, and shows a combination of desirable and undesirable traits; while it usually obeys its superiors and keeps its word, it cares nothing for the rights and freedoms of other individuals and is not averse to twisting rules in its favor. Examples of this alignment include tyrants, devils, undiscriminating mercenary types who have a strict code of conduct, and loyal soldiers who enjoy the act of killing. Like Lawful Good Paladins, Lawful Evil characters may sometimes find themselves faced with the dilemma of whether to obey law or evil when the two conflict. However, their issues with Law versus Evil are more concerned with "Will I get caught?" versus "How does this benefit me?".
✧ A NEUTRAL EVIL character is typically selfish and has no qualms about turning on its allies-of-the-moment, and usually makes allies primarily to further its own goals. A Neutral Evil has no compunctions about harming others to get what it wants, but neither will it go out of its way to cause carnage or mayhem when it sees no direct benefit for itself. Such a character abides by laws for only as long as it is convenient. A villain of this alignment can be more dangerous than either Lawful or Chaotic Evil characters, since he or she is neither bound by any sort of honor or tradition nor disorganized and pointlessly violent. Another valid interpretation of Neutral Evil is a character that holds up evil as an ideal, doing evil for evil's sake and trying to spread its influence. Examples are an assassin who has little regard for formal laws but does not needlessly kill, a henchman who plots behind his or her superior's back, or a mercenary who switches sides if made a better offer. An example of the second type of Neutral Evil would be a masked killer who strikes only for the sake of causing fear and distrust in the community.
✧ A Chaotic Evil character tends to have no respect for rules, other people's lives, or anything but its own desires, which are typically selfish and cruel. It sets a high value on personal freedom, but does not have any regard for the lives or freedom of other people. Chaotic Evil characters do not work well in groups, as they resent being given orders, and usually behave themselves only out of fear of punishment. It is not compulsory for Chaotic Evil characters to be constantly performing sadistic acts just for the sake of being evil, or constantly disobeying orders just for the sake of causing chaos. They do, however, enjoy the suffering of others, and view honor and self-discipline as weaknesses. Serial killers and monsters of limited intelligence are typically Chaotic Evil.
» Law Vs Chaos and Good vs Evil
✧ LAW implies honor, trustworthiness, obedience to authority, and reliability. On the downside, lawfulness can include closed-mindedness, reactionary adherence to tradition, judgmentalness, and a lack of adaptability. Those who consciously promote lawfulness say that only lawful behavior creates a society in which people can depend on each other and make the right decisions in full confidence that others will act as they should.
✧ CHAOS implies freedom, adaptability, and flexibility. On the downside, chaos can include recklessness, resentment toward legitimate authority, arbitrary actions, and irresponsibility. Those who promote chaotic behavior say that only unfettered personal freedom allows people to express themselves fully and lets society benefit from the potential that its individuals have within them.
✧ Someone who is NEUTRAL WITH RESPECT TO LAW AND CHAOS has a normal respect for authority and feels neither a compulsion to follow rules nor a compulsion to rebel. They are honest but can be tempted into lying or deceiving others if it suits him/her.
✧ GOOD implies altruism, respect for life, and a concern for the dignity of sentient beings. Good characters make personal sacrifices to help others.
✧ EVIL implies harming, oppressing, and killing others. Some evil creatures simply have no compassion for others and kill without qualms if doing so is convenient or if it can be set up. Others actively pursue evil, killing for sport or out of duty to some malevolent deity or master.
✧ People who are NEUTRAL WITH RESPECT TO GOOD AND EVIL have compunctions against killing the innocent but lack the commitment to make sacrifices to protect or help others. Neutral people are committed to others by personal relationships.
» CANON SLOTS✧ These are not your typical Canon type positions.
✧ Characters in the "Gods and Goddesses/Lesser Gods and Goddesses" and the "Demi -gods and -goddesses" and the "Divine Creatures" sections of the canon positions are the most powerful of all the characters in the DW. Even if another character in a lower canon rank has the same power as a God for example, the Gods' ability to use that power would be far more powerful, skilled and adaptable.
✧ Try to respect the hierarchy of this power scheme.
✧ For Example; It is illogical that a human would not fear/respect a demon in at least some manner unless that human was seriously mentally flawed or they didn't know it was a demon.The password to the Character Creation board is "welcome".
Thank you for reading, and welcome to Dimension Warp!